- Fixed that the fly booster could get lost when the player changed worlds. (+ some other fixes related to this)
- Attempted to fix that on synced servers the "thank you" message might have been sent multiple times to the player.
- Added an isLocal variable to the AxBoostersStartBoosterEvent api event which can be used to see if the booster was started from the same server as where the plugin is running or not.
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