Fix for issue with signs being able to be edited inside residences in 1.20+ servers
Chiseled Bookself's will require container flag for you to be able to remove or add books into it
Now removing residence which has money in its bank will return this amount to residence owner. This can be disabled in config file
Fix for error message when performing /res list without provided player name
Added new optional variable for residence enter/leave messages as %playerDisplay which will show players display name and not his name. Keep in mind that this can include color codes (should we filter it out?) so update enter/leave messages accordingly by adding extra color codes after players display name to keep same colors for entire line in case his name has color in it.
New Brush flag which can be used to allow or prevent block brushing. Keep in mind that by default players will not be able to brush blocks inside residence claims, this doesn't apply for wilderness
Fix for error message when trying to load old residence files on a clean server
Fix for issue relating to expansion of residence when you have bigger areas
Updated res info output relating to residence worth, now it will be formatted by economy plugin which will show better looking values
Fix for issue relating to button hit by projectiles check in older servers
Fix for dripleaf's being excluded from build check when you interact with those by holding bone meal
Fix for Pl3xMap not working with their newest versions due to changed API
Fix/improvement for double chest placement between 2 residence. Now you can place double check where both sides are inside different residence if you are trusted or owner of those residences. (justtos)
Removed config option relating to file splitting, we are not doing that anymore.
Small upgrade for residence range gap feature which now supports option for you to define different ranges for different worlds. By default we will have 16 block range for all worlds. Defining specific wold name will override set value for all worlds.
Added better support for WorldEdit CUI mod which now should properly update visualization on clients side when you create or modify residence.
One more pass for /res auto command to more properly fill in entire area. Currently if you have been standing near another residence then final size would have been quite a bit lower than posible one, now it should properly expand it to opposite side.
Fix for /res auto to not filling up to the last blocks, for example if you had limit of 50 blocks on X axis it would have filled it to 49, now its nice and maximized.
Added support for residence gaps when using /res auto
Added warning message and optional confirmation message which you can click to confirm creation of residence area which is in a weird shape. Weird shape would be one where one side is 3 (default value) or more times bigger than rest of them, this can happen if you have bigger limits for residence creation and you stand in between of two residences, which might create 10x300x300 residence area, which you might not really want to do
Some updates relating to offline servers and rare situations where residence owner capitalization could have changed.
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