Small quick fix relating to trident and riptide exploit protection eating up items durability
Added extra message informing that player can't use trident with riptide at this moment. Keep in mind that by default server/client will prevent right clicking trident with riptide on it if its not raining.
Hard blocking %checkitem% type placeholders from CMI side due to how dangerous those can be.
Filtering out placeholders from ping command
Fix for spawnereditor error when we are trying to edit empty spawner
Fix for ender chest playing open animation while you have silent chest enabled
Added exploit protection against players using trident with riptide during sunny day but having pweather set to rain. Enabled by default, you can disable it in config file under exploit protection section
Added sub permission nodes for weather command. Now there will be 4 new permission node. cmi.command.weather.sun cmi.command.weather.rain cmi.command.weather.storm cmi.command.weather.lock which will limit what player can do with this command. By default player with only base weather command will have ability to check weather in a world, to change it he will need to have sub permission nodes as mentioned.
Fix for issue with custom enchant plugins and scavenger feature not wanting to cooperate
Fix for issue with sign text not being saved on initial sign placement. This only effected 1.20+ servers.
Fix for error relating to player online state check
Added option to charge money while opening shulker box from your inventory. Disabled by default. Can be bypassed with cmi.openshulker.free permission node
Fix for sit commands sub value of -persistent
Fix for /cmi give spawner giving out pig spawner in 1.19.3, now it will return empty spawner instead. This will need CMILib 1.2.5.6+ version.
Known issue: Dsigns are not working properly in 1.20 until it gets properly addressed. Looks to be issue with Minecraft itself not handling properly some of the methods. Should be fixed in few days. Only effects 1.20 servers.
And yes, support for 1.20 servers. Some small issues could still be present.
Fix for issue with warp command where you could have used custom warp with specific player name to determine if vanished player is online or not. Now it will properly teleport to player if you can see him and he is online or will redirect to defined warp point
Disabling night vision potion effect in inv gui while player is in vanish mode and you cant see him
Fix for toast command when not providing any text to be shown
Fix for issue with option to teleport with entities and you having access to armor stand teleportation and performing teleportation while sitting on some armor stand. This is mainly issue with OP players and plugins providing chair features. For time being we will require to have specifically set permission node to be able to teleport with armor stand as cmi.teleport.with.armorstand
Removed alertlist command and merged it with alert command to be under one roof. This will slightly change command usage in adding new alerts which simply add's extra "add" variable at the start like /cmi alert add Zrips Bad muffin!
Added option to list alerts by player name in case you want to check specific alerts for specific player. Example: /cmi alert Zrips or /cmi alert list Zrips
Now adding alert to player which already has one will not delete existing one but will override with new one
Added option to add extra day to alert timer by simply clicking on [+] sign in the alert list
Slight change in alert list look to have delete button at the beginning followed with new add timer button for more consistency.
Added -s variable for alert command to avoid outputting messages when adding or removing alerts, this will not have any effect while listing alerts.
Exposed remove sub command for alerts. This was already a thing under "delete" label, now it's more obvious and has better accessibility directly with command
Fix for performance issue relating to interactive commands having hundreds of recorded locations
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