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Changes: Fixed condition "contains" that has spaces Updated some default values for custom items
Changes: Added COMMAND trigger - activates when player executes a command. Explanation on how to use it can be found here: https://wiki.advancedplugins.net/abilities/triggers
Changes: Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it) Added AUTO_REEL effect - Auto reel in fish from fishing rod
Changes: Added AdvancedChests support SMELT effect no longer processes in creative
Changes: Added smelting for clay blocks Added LOOK direction to BOOST effect Improved HELD checks when switching item to offhand Fixed error in console about wrong YamlFile class
Changes: Added `matchesregex` to conditions for matching regex in variables https://wiki.advancedplugins.net/abilities/conditions/condition-comparison Absorption hearts are now taken away first with damage effects Improvements with code Added support for baby guards! Use baby version of mobs in GUARD effect now! Format is `BABY_ENTITYTYPE`, e.g. BABY_ZOMBIE Updated internal metadata used for plugin block breaks. This adds support for VeinMiner plugin by 2008Choco Fixed error in console about wrong YamlFile class
Changes: Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect. MORE_DROPS effect now ignores entity equipment Updated conditions parsing for better format support Added mcmmo's herbalism support for effects Some internal code updates and improvements
1.4.3
1.3.6
1.3.5
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