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2.8.5
Changes: Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it) Added AUTO_REEL effect - Auto reel in fish from fishing rod Added COMMAND trigger - activates when player executes a command.
Changes: Addednew economies for shop: souls (works with items that are held when opening inventory) diamonds gold (gold ingots) emeralds SMELT effect no longer processes in creative Fixed minor console error when player joins and gets kicked
Changes: Added smelting for clay blocks Added LOOK direction to BOOST effect Improved HELD checks when switching item to offhand Added AdvancedChests support
Changes: Fixed issue with PlaceholderAPI Hook All translations are now saved to locale folder automatically Fixed error in console about wrong YamlFile class
Changes: Fixed error with pet abilities when teleporting to a blacklisted world Added `matchesregex` to conditions for matching regex in variables https://wiki.advancedplugins.net/abilities/conditions/condition-comparison Absorption hearts are now taken away first with damage effects Improvements with code Added support for baby guards! Use baby version of mobs in GUARD effect now! Format is `BABY_ENTITYTYPE`, e.g. BABY_ZOMBIE...
Changes: Fixed error when spawning pet in blacklisted world, teleporting to it as well Changed dog pet sounds to wolf Fixed pet sitting problem with sometimes still moving Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect. MORE_DROPS effect now ignores entity equipment Updated conditions parsing for better format support Added mcmmo's herbalism support for effects Some internal code updates and improvements
Changes: Re-added item glowing effect Fixed KEEP_ON_DEATH with ADD_ENCHANT effects McMMO's treefeller ability is now fully supported Updated EFFECT_STATIC trigger for skulls Updated item formatting to support base64 skins Updated damage effects to work with mythicmobs' mobs Some internal upgrades / updates and cleanups
We've now started work on Bedrock/Geyser support! Should be out in a couple of weeks. Changes: Updated mob part animation pre-calculation on startup Fixed small issue with conditions tags Some internal upgrades / updates and cleanups
Changes: Updated how pet data is saved - it's now much more optimized. Added SCREEN_FREEZE:<TICKS> effect to give the frozen effect for player, also slow them down Added ENTITY_EFFECT:<EFFECT> effect to run entity effect's on player, e.g. hurt https://hub.spigotmc.org/javadocs/spigot/org/bukkit/EntityEffect.html
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