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☄️ Oraxen | Add items, blocks, armors, hats, food, furnitures, plants and GUI | [1.18-1.20.4]

Plugins MC ☄️ Oraxen | Add items, blocks, armors, hats, food, furnitures, plants and GUI | [1.18-1.20.4] 1.176.0

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1.162.0​

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1.161.0​

- Fix issue with FurnitureUpdater and chunks
- Fix issue with Glyph-Tabcompletion not clearing players properly
- Add setting to mechanics.yml to specify global-default furniture type
* Only applies to furniture where no type is explicitly set
- Improve time for loading/reloading items
- Fix issue with inconsistent drops
- Fix Gesture command
- Fix turtle-eggs and other Materials not generating models correctly
- Fix dyeable OraxenItems not being dyeable with dye-recipes
* Still prevents Custom Armor from being dyed
- Fix breaking crops with empty hand
- Fix adjacent tripwires/string updating when placing next to them
- Add note regarding enabling Paper's BlockUpdates config options
- Fix bucketing non-source water against Custom Blocks
- Fix placing Custom Blocks in source-liquids not removing them
- Improve StoneCutter RecipeBuilder
- Fix Aura Mechanic not showing for other players
- Add GlyphInfo command
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Bugfixes & features:
  • Fix issues with new Custom Armor system
  • Allow manually configuring color if wanted
  • Fix issue with block.stone/wood not always being replaced with custom sound
  • Prevent malformed configs from loading and print out error
  • Allow overriding required files but ensure they always exist
  • Make FurnitureMechanic spawn an Interaction-Hitbox on 1.19.4+ servers if no barrier or hitbox is defined
    • Prevents Furniture from seeming "unbreakable" when placed
    • If you want no hitbox at all, simply set the width/height property to 0
  • Experimental: Automatically update furniture if config-mechanic was altered
    • Settings can be found under FurnitureUpdater in settings.yml
Custom Block Placement fixes:
  • Fix Hanging Sign placement on custom blocks
  • Prevent SeaGrass from being placed on custom blocks unless there is water
  • Fix issue with gravity-blocks placed on OraxenBlocks
  • Fix placement of Sculk Vein and Tripwire Hooks on Custom Blocks
Commands:
  • Add Admin commands
    • Currently only for placing/removing blocks/furniture in a radius
    • Should not be used by external plugins, use the API. This is merely meant as an admin cleanup tool
  • Make debug command toggle debug-state
  • Add `/oraxen version` as a replacement for old debug command
  • Change Update-command to work for furniture and items
  • Add `/oraxen pack extract_default" to extract default models/textures to the pack
Here is the changelog:
- Fix issue with armor and pre 1.20 versions
- Fix issues with updating old armor to new color system
- Fix shader image generator using wrong color
- Improve armor-related warnings
- Add <player> tag to Pack Messages
Here is the changelog:
- Fix Gesture Shader breaking playerheads
- Add `radius_limitation` to LimitedPlacing mechanic
- Fix for displayname without formatting being italic
- Fix strippable OraxenBlocks always being stripped
- Make glyphs take a `char` to specify a specific unicode easier, over a `code`
* Old configs will automatically convert
* Setting `code` in new configs will automatically convert to `char` entry
- Remove PrintGlyph command due to the above change
- Make OraxenItems with TIPPED_ARROW material and `disable_vanilla_interaction` not fire
- Disable equipping OraxenItems with HorseArmor material and `disable_vanilla_interaction`
- Fix issues with SilkTouch drops
Here is the changelog:
- Make pack-validation ignore default entity textures
- Fix Oraxen Inventory height-offset
- Improve Lands Protection and Interaction rules
- Fix issue with settings.yml not updating from some old versions
- Tweak some default settings
Here is the changelog:
- Fix anvil renaming of Oraxen Items
- Fix enchanting Oraxen Items making name italic
- Remove spam of NumberKey debug message
- Fix Written Books opening when trying to interact with blocks like Lecterns, Chiseled Bookshelves and chests
- Remove need to specify UUID and name in AttributeModifiers
- Fix issue related to sounds when placing on Custom Blocks
- Minor fixes to OraxenEvent calling
- Fix issues with assigning slots in OraxenInventory
Fixed the plugin and now working good
Here is the changelog:
- Fix stringblocks updating when blocks are placed next to them
- Fix noteblock-mechanic blocks updating when above block is broken
- Fix more cases where same items would not be stackable/usable in recipes
- Make Bitmap-Glyphs ignore texture, ascent and height specified in the glyph-config
* This is all defined within the bitmap-entry in fonts.yml
- Fixes to Gesture-command
- Fix auto-cmd not respecting items with same model-paths
- Fix Dye-Command not working with maps
- Add `amount`-property to recipe results
- Add Crucible and MMOItems support to recipes
- Add settings to disable automatic glyph/cmd systems
- Fix CustomBlock-sounds not being properly removed when disabled
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